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Depth of extinction impressions
Depth of extinction impressions











depth of extinction impressions

At this point, Shepard pulled out a pistol and shouted at the bartender. We wanted to see some drama, so we asked the developer to show us a threat. At this point Shepard had the option to bribe, threaten, or continue talking to try to get more information. Eventually the discussion died and the bartender refused to provide any information. As the conversation between Shepard and the bartender soured, both participants appeared visibly annoyed, and that frustration was reflected in their voices as well. During the conversation the camera pulls in very close to the faces of the participants, and the level of detail and expression is truly impressive. There are spaces for up to six different responses, but the most we saw at any one time was four.

DEPTH OF EXTINCTION IMPRESSIONS SERIES

The conversation played out in a series of exchanges, between which you could choose one of a number of responses to further the conversation. At the bar, a real-time conversation was initiated between Shepard and the bug-eyed, bulbous-headed alien bartender. Instead of going table to table in search of their contact, the group approached the bartender with the hopes of gathering some information. At this point the female character in the party mentioned something about looking for a contact among all the patrons in the bar. The bar was filled with non-playable characters who were dancing, talking to one another, drinking, and generally milling about as you'd expect. Shepard then walked into a nightclub, followed by two members of his crew, an athletic and vocal woman in a visor, and a large, muscular, alien-looking humanoid. Commander Shepard emerged from his docked spaceship and we got a close-up view of his hardened, rough-edged features and his intense stare. The demo we saw began on a 30-mile-long space station known as the Citadel. You're joined in battle by up to two companions, and you can switch among them on the fly to take advantage of their unique traits and abilities. The skills fall into three basic categories: combat, tech, and biotics, which are dark energy powers. You can also choose among a variety of different classes and assign proficiencies based on what type of character you want to use. When you begin the game you can fully customize your character, from gender to facial features and hair style. There are apparently forces at work who are attempting to sabotage the peace between the races, and it's your job to unravel the mysteries of the universe through exploration, diplomacy, and combat. As commander, it's your responsibility to maintain peace in the galaxy by any means possible.

depth of extinction impressions

You play the game as Commander Shepard, an elite member of an agency known as Specter. The relationship between humans and a myriad of other mechanical and organic creatures is shaky at best, so you have to walk on eggshells as you explore the farthest reaches of space in your space cruiser, Normandy. In the distant future-the 23rd century to be exact-mankind has started to broaden its horizons through extensive galactic exploration. We eagerly jumped at the chance to see the game in action, and although we didn't get to play it, what we experienced was more than enough to make us want more.Ĭommander Shepard can be a total badass or noble diplomat, it's up to you. LOS ANGELES-Mass Effect, the highly anticipated sci-fi role-playing game from BioWare is being shown behind closed doors in the Microsoft booth at E3 this year.













Depth of extinction impressions